

Additionally, some animations (opening doors) play faster when you are not holding a gun.

(Right click on gun) This way, when you get ambushed by enemies, you won't drop your weapon if they throw grenades at you. Leave your current hand empty when not in combat. Success rate is influenced by strength, martial arts trait, health remaining, and whether your current hand is empty.ģ. It takes 10AP to initiate and will use up all your remaining APs, so be careful of retaliation. You can try to "grab" guns right out from enemies' hands by holding CTRL and clicking the hand cursor on enemies. Alternatively, you can plant remote explosives at the SAM sites you control, so that it'll be easier to send in just 1 merc with a remote detonator on a sabotage mission when the site gets retaken by the enemy.Ģ. The airspace above the site will remain clear until a "repair team" managed to reach the site. You can disable SAM sites by blowing up the targeting computers in the control room instead of clearing the sector. I'll advise you stick the best armor you have on the merc tho, so there's less chance of him dying from the Tipsġ. If you want to do it in a non-cheating manner, you can buy a ton of explosives from mickey in san mona, and have a doctor heal up the merc when he get damaged from failing his explosives check. If your explosives skill is not high enough, you need to raise it first by doing the same with landmines. Save game, plant some TNT/C4, then disarm it, rinse and repeat. Actually, Wisdom is relatively easy to train. attacking enemies wandering around towns will increase your liked rating in towns traveling road sectors is faster, but you're more likely to encounter enemies keep some good equipment behind for future team expansion there's more than 1 way to get to the queen side missions will increase your liking in towns and therefore your income if the town has a mine talk to all people with names above there head don't take out kingpin before your cashflow, weapon stock and ammo can do without Tony find the pilot, for obvious reasons only use him in green areas If 2 are training militia, your repair guy can repair equipment and your doc can heal wounded mercs. always assign the entire team to duties. make sure your gear is in good condition before starting a fight
#Jagged alliance 2 gold strategy guide free#
Feel free to take 1 or 2 sectors, train militia and than take the rest you don't need to take an entire town at once. with enough time units left, you can and will get interupts. I never go back for other mercs, but you might. Even if you don't want to use her in combat, she does have good medic skill and can be used solely for training militia if needed. I take Ira at day 1 as she has high intelligence and therefore learns quickly. IMO all of the above should be accompanied by 80+ marksmanship and when possible high intelligence. There are some hints and tips here and there on this forum.īasically, get a team that covers all your bases:ġ of them should have good to high leadership (use your custom merc for that).
